21 Tender Salute...
I hope everyone enjoyed being able to spam chickens around the hub for the past couple days while I was off fighting the plague. While the invasion was brief, it was memorable.
In entirely unrelated news, COOKIE HAS SOME NEW TRADES!
Now let's get onto the big updates:
Bundle Rework
Bundles kinda suck - at leas the vanilla version. Between voiding items in the hub to being difficult to manage to not working with unstackables... I made them not suck! Right click with a bundle to open this 18 slot inventory to use as you please!
Crafting Menu Rework
Turing needs a bit more love after this still, but a simple filter for only showing currently craftable recipes (enabled by default when opening the menu) should help a ton.
Changelog
- Loremaster Airdrop Grenade Trade Changed
- 3 Shards -> 16 Shards
- Okay, y'all had some fun. We've tested Airdrops pretty extensively now, and while I don't want to outright remove them from the beta, it's time to bring their cost more in-line with their value. Airdrops are a pretty mid to late-game item, so that should be reflected in even a temporary trade.
- 3 Shards -> 16 Shards
- Added Bundle GUI
- Added filters to Crafting Menu
- Added a new Global Shards Placeholder
- Fixed Daily Leaderboards
- Added New Postmaster Notification on Login / Raid Completion
- Added some backend infrastructure to enable or disable loot or vendor trades
- This will be helpful with upcoming events and limited-run items in the loot pool, such as the current ongoing Easter event.
- Fixed some Admin menu bugs
- Run stats are now stored to SQL on completion
Up Next
- Tracking down a timing issue with Hideouts assigning the same location to multiple players
- Added better death reporting for postgame reports
- Adding better notification of extraction points
- Added more reasons to loot chests inside buildings
- Installing a proper resource pack
- Working on custom GUI backgrounds also